Apparently deaths count toward rank. So if the MPA is bad not only it will take slightly longer than usual, but it will cause your rank to plummet if last phase gets fully white and sticky(quite sure sega did this on purpose v: ). Lately my MPAs has been very meh but since they dont affect drops I didnt really mind. But I guess this time it will be both a long and painful ride ):
Was this not the case for every other boss? Anyway, I quite welcomed this new final phase for this boss. Kept the fight from being predictable like the story mode iteration. Seeing as this is supposed the be actual finale of PSO2, I was under the expectation that it would be as dramatic as possible.
In a year we'll probably be playing NGS.
I have no intention of starting this new game, I'm still playing PSO2 for completion sake. Once I hit Lv100 with my main character in all classes and unlock all the titles that I can, I'll retire and play some good old Offline games 😁
Not saying that I won't log on the old PSO2 once in a blue moon if I miss it, but after all of these years, I can't wait to dive into my huge backlog.
Fan Art of my Character & Matoi Defending a City
Spoiler!
Yeah, goo can go full arena. Happened to my first run which basically means tons of deaths and lower rank. Second run went better thankfully and sticky got pushed back, but still got bad drops despite no deaths this time. Bright side is that by the 50th clear, you will have enough materials for 3 full weapons so if I get the units before then, I can skip this quest altogether afterward
Hmm, 1 down 5 to go I guess
Spoiler!
Fan Art of my Character & Matoi Defending a City
Spoiler!
Connect With Us