Phantasy Star Zero: Elemental Attribute Guide
An Elemental Attribute imbues a weapon with certain special properties. For example, if a weapon has the Heat attribute, each attack from that enemy will have a chance of inflicting the Burn status effect on the enemy - assuming the enemy is not immune to Burn. The strength Attribute is influenced by the weapon's Elemental Level. The higher the level, the more powerful the special effect will be. This guide will provide a comprehensive overview of the Element Attribute system.
To determine whether a weapon has an Elemental Attribute, scroll through the weapon's details and look for a field called "Element". In addition, common weapons will have the Elemental Attribute in front of their name. For example, a Cannon with an Ice Element will be known as an IceCannon.
The process of adding or changing an Elemental Attribute is known as Elemental Synthesis. Most weapons will have a random Elemental Attribute and Level when purchased or found. A weapon's Elemental Attribute and Level can be changed to a certain extent by visiting the Custom Shop beside the normal NPC vendors. When you visit, be sure to bring the weapon and an Element item. The Custom Shop vendor can make the following modifications:
Rare weapons - ones that can be sold for 10 Meseta - cannot have their Elemental attributes changed.
The only way to increase a weapon's Element Level is to use the Element Boost slot unit. This item gives a +1 boost to your weapon's Elemental Level, up to the cap limit of +5. A weapon's Elemental Level cannot be increased at the Custom Shop.
The price the Custom Shop vendor charges for modifying a weapon's Elemental Attribute will vary depending on the rarity of the item. Here is a breakdown of the costs:
|Rarity||Cost in Meseta|
The table below lists all of the elements available in Phantasy Star Zero, their side-effects, and how the effect varies based on level.
|Name||Effect||Level 1||Level 2||Level 3||Level 4||Level 5|
|Celeb||Grants an attack damage percentage increase in exchange for a certain cost in Meseta per attack.||10%/30 Meseta||20%/40 Meseta||30%/50 Meseta||40%/60 Meseta||50%/70 Meseta|
|Chaos||Inflict random status effects on enemies. Not limited to only negative effects.||Tier 1 Effect||Tier 2 Effect||Tier 3 Effect||Tier 4 Effect||Tier 5 Effect|
|Dark||Inflicts Poison Status Effect.||Poison Level 1||Poison Level 2||Poison Level 3||Poison Level 4||Poison Level 5|
|Draw||Absorbs a percentage of the damage you deal as HP.||5%||10%||15%||20%||25%|
|Heart||Absorbs a percentage of the damage you deal as PP.||5%||10%||15%||20%||25%|
|Heat||Inflicts Burn Status Effect.||Burn Level 1||Burn Level 2||Burn Level 3||Burn Level 4||Burn Level 5|
|Heaven||Instantly Kills an Enemy.||Unknown|
|Ice||Inflicts Freeze Status Effect.||Ice Level 1||Ice Level 2||Ice Level 3||Ice Level 4||Ice Level 5|
|Jell||Lowers an enemy's Attack Power, Mental Strength and Accuracy.||Jell Level 1||Jell Level 2||Jell Level 3||Jell Level 4||Jell Level 5|
|Life||Consumes a percentage of your health in exchange for 1.5x in damage output.||30% Health Consumed||20%||15%||10%||5%|
|Light||Inflicts Confuse Status Effect.||Confuse Level 1||Confuse Level 2||Confuse Level 3||Confuse Level 4||Confuse Level 5|
|Meseta||Steal a percentage of the damage you deal as Meseta||10%||15%||20%||25%||30%|
|Risk||Deals 1.5x your normal damage in exchange for a certain percentage of damage being dealt to your character.||10%||9%||8%||7%||6%|
|Slow||Inflicts Slow Status Effect.||Slow Level 1||Slow Level 2||Slow Level 3||Slow Level 4||Slow Level 5|
|Soul||Grants a percentage boost to Attack and Mental Strength when your HP is below 33%. Does not work with techniques.||10%||15%||20%||25%||30%|
|Stun||Inflicts Stun Status Effect.||Stun Level 1||Stun Level 2||Stun Level 3||Stun Level 4||Stun Level 5|
|X||Absorbs a percentage of the damage you deal as experience points.||20%||24%||28%||32%||36%|
|Zalure||Lowers an enemy's Defense and Elemental Resistances.||Zalure Level 1||Zalure Level 2||Zalure Level 3||Zalure Level 4||Zalure Level 5|
The chance of a status taking effect, also known as the proc rate, will vary by weapon class. Listed below is a summary for the proc rates:
In addition, certain weapon classes have limits on their Elemental Levels when they are dropped from an enemy. The following provides a rundown for each weapon class.